aTypical Joe: a gay New Yorker living in the rural South

 

Saturday, April 12, 2008

Choice is a false god!

I’ve long complained about the tyranny of choice. For examples from just the past few years, see here, here, here, and here. My usual complaint is that more choice brings unhappiness and it takes up too much time.

As regular readers know well, I’m reading Dan Ariely’s excellent Predictably Irrational. It has a thing or two to say about choice. Yesterday John Tierney looked at some of it in a blog post titled The Price of Dithering:

The results are in from the Shapes Experiment, featuring a game in which Lab readers repeatedly chose between two shapes and scored points proportional to the area of the shape. Most of the players hurt their scores by spending too much agonizing over decisions that didn’t make much difference — and therein lies a lesson for making decisions in the real world, according to Dan Ariely, the researcher who ran the experiment.

Dr. Ariely, a cognitive psychologist who is a professor of behavioral economics at M.I.T., reports that the game was played more than 4,000 times by Lab readers. As they played, there were two basic situations they faced. Sometimes they had to choose between two shapes that quite similar in size — a difference in area of no more than 2 percent. Other times they had to choose between shapes that differed in area by 25 percent.

Since it was a timed game and you wanted to get through as many trials as possible, speed was of the essence. If you were going to spend time making a choice, it was better to to do it when there was a bigger payoff — when the shapes were dissimilar in size. But most Lab readers did just the reverse: 94 percent of the players spent more time on the similar choices than on the dissimilar choices. On the whole, they spent 64 percent of their time deciding between similar shapes, and only 36 percent of their time choosing between dissimilar shapes, Dr. Ariely reports.

“This means,” he says, “that almost everyone could have made more points if they were able to take the opportunity cost of time into account.” In real life, he says, people are even more prone to wasting time on trivial decisions because the options and consequences aren’t nearly as clear-cut as in that game.

We worship at the altar of choice and make bad costly decisions as a consequence. Buy this book!

RELATED: This reviewer from the San Francisco Chronicle is decidedly less enthusiastic about the book than I:

While Ariely’s stated goal is to understand the decision-making processes behind behavior ("yours, mine, and everybody else’s"), he may be overreaching in the applicability of his conclusions. “We all make the same types of mistakes over and over, because of the basic wiring of our brains,” he writes, but he presents no evidence of this causal relationship. It depends on his behavioral experiments being universal. The experiments he presents support the irrationality part of his argument, but I don’t buy the universal predictability of all their specific findings. While these experiments take place in California, New York, Massachusetts, North Carolina and so on, they rarely get off campus, and the experimental subjects (at least the ones he describes) are almost always university students.

That’s a specific demographic group that marketing analysts study closely and pitch their products to in ways that don’t work with other - especially older - consumers. Several of Ariely’s conclusions (the decisive role of image among peers when choosing food at a restaurant or the “irrational impulse to chase worthless options” in a game, for instance) could be quite different according to age or even income and social class. And that’s without even attempting to assess the experiment involving young men, Playboy magazines and a Saran Wrap-covered laptop.

Next entry: The 6 year-old sex offender threat Previous entry: And we wonder where violent kids come from
 

Recent Posts

Please leave a comment

Name:

Email:

Location:

URL:

Smileys

Remember my personal information

Notify me of follow-up comments?

Submit the word you see below: